This card is from SVS Learn Basic Perspective class.
This lesson is about pulling everything together from class and making an illustration based on a given plan view and side elevations of an interior room. One of the big take aways here is that David says he starts every illustration by finding the vanishing points and making a perspective grid to work from. Then he progresses to basic boxes and squares in the grid, and only then starts adding details. I thought that many people would be able to internalize perspective and just wing it. But he says he starts from the grid. So I did the same. One of the hardest things for me, oddly maybe, is that it was hard to take the grid and then find how my illustration would fit into it. It took a few tries to get things into the right size and point in the illustration. I am ok with the result, but it seems very stiff and very plain to me.
Next time I will work harder on envisioning the full 3D space. I should have foreground elements based on my location. I even created the layout in Minecraft to get a better feel for it, so I can see those elements, but I didn’t include them because I wasn’t sure of how to figure them out on paper. It might be another thing that I have to figure out digitally with those tools which might make these easier to conceptualize.
Col-erase pencil and fine liner on letter size copy paper.
I spent about an hour to complete this image.











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